Guide

Season 10 part 3 - Event map mechanism update

Check out our more accessible event map!

Activity map to set up channels across regions. The event map was previously available in various channels, but will now be available in one channel. Use the M key to enter all event maps.

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Admission level changes

The number of entry levels for all event maps except the Phantom Temple is set to 7 and the level ranges for each level are unified. The Red Fortress also unifies the level range for each entry level. The Phantom Temple changes the current 6 entry levels to 5, and changes the level range of each level. Distinguish between 1st and 2nd time characters, do not distinguish between different level intervals for each level, but unify the level intervals.

Number of entry levels

existing After
6 general levels Admission level 4 general levels Admission level
1 Master Level Entry Level 3 Master Levels Admission Level

Level ranges for each entry level - Red Fortress

Admission level existing - 1st role existing - 2nd role After - role
1 15 ~ 49 15 ~ 29 50 ~ 179
2 50 ~ 119 30 ~ 99 180 ~ 269
3 120 ~ 179 100 ~ 159 270 ~ 349
4 180 ~ 239 160 ~ 219 350 ~ 399
5 240 ~ 299 220 ~ 279 400 ~ 500
6 300 ~ 400 280 ~ 400 501 ~ 650
7 Master Level Master Level 651 ~

Level ranges for each entry level – Temple of Phantom

Admission level existing - 1st role After - role
1 220 ~ 270 180 ~ 269
2 271 ~ 320 270 ~ 399
3 321 ~ 350 400 ~ 500
4 351 ~ 380 501 ~ 650
5 381 ~ 400 651 ~

According to the entry level change, the monster ability balance is adjusted again.

  1. Balance the equipment that can be worn by each character level as the basis.
  2. General entry level monsters can be hunted without expensive equipment.
  3. Master entry level monsters need to wear expensive equipment to be easily hunted. Players will strengthen their equipment and other efforts in order to conquer the event map.

Activity map introduction

Event map settings

Features:

  • It is a safe area
  • There is no connection area
  • There is no entry level restriction

Set as a safe zone:

NPCs related to the event map and simple NPCs are all assigned to the event map square. You can purchase event map entry materials, synthesize entry tickets, apply for entry, exchange price tickets, use warehouses, etc. in the map. You can only move to the event map square through the map movement command window or the event map entry prompt icon. If you die or terminate in the event map, you will move to the event map square.

NPC Settings

All NPCs in the event maps except the Red Fortress are assigned to the map. Assign admission application NPC, admission material store NPC, admission ticket synthesis NPC, warehouse NPC, exchange NPC. The admission application NPC is given a new index and managed.

The NPCs in the event map square are as follows:

  • Archangel Elf: Bloody Castle Admission Application
  • Caron: Devil's Square Admission Application
  • Assistant Officer Geraint: Imperial Army Admission Application
  • Myracho: Application for admission to the Temple of Phantom
  • Lugard: Admission to the Soul Square
  • Boss Lady Liya: Event Map Admission Materials Shop
  • Mayan Goblin: Admission Ticket Synthesis
  • Warehouse Envoy Seifert: storehouse
  • Priest James: Props Exchange

Admission tips added

Activity prompt icon.

  1. Activity prompt icon that indicates that the entry time has expired
  2. Prompt icon for all activities except the Imperial Army Fortress Red Fortress, Blood Castle, Demon Square, Phantom Temple, Soul Square, a total of 5 prompt icons For the Imperial Army, there is no limit on the entry time, so no prompt is required
  3. Send prompt icon on the game screen and inform
  4. The location of the prompt icon is under Event in the upper left section of the game screen
  5. The hint icon has a flashing property, so it can be easily seen.
  6. According to the entry time of each event map, the hint icon of the relevant event map is sent.
  7. If you point the mouse to the hint icon, a tooltip will be displayed. Depending on the hint icon, the tooltip displayed is different.
  8. The hint icon is displayed 5 minutes before the entry time of the event map, and will disappear when the entry time expires.
  9. Click the hint icon to move to the event map square. Red Fortress does not need to move to the event map square, so you can enter directly.
  10. All event hint icons will not be prompted to players in the Akalun map or event map. Example 1 - If you are in the Red Fortress event map, all event hint icons including Red Fortress will not be sent

Changes to existing admission system

Cancel the current entry methods for activities in the main cities in the game, and all activities will be carried out in the activity map (but existing NPCs will not be removed)

Event square map structure