Guide

Crywolf Battle Patch Information 10/01/2006

In order to break the stalemate on the frontlines, Kundun entrusts the invasion of Crywolf Fortress to the demonic corps led by Bargas. So, after receiving Kundun's order, Valgas struggled to find a way to attack the Cry Wolf Fortress.

In order to stop Quinton's power, the noble alliance Alka established the Wolf Soul Fortress in the southeast of Roland Canyon as a pre-war base. Therefore, Quinton's army, which was heading straight to invade the Brave Continent, was blocked by the Wolf Soul Fortress and had to temporarily suspend its attack on the Brave Continent. In order to save the war situation in a state of negotiation, it issued a military order to the demon world's legions to capture the fortress. The demon army led by Barkas racked their brains to think of how to capture this legendary invincible fortress. Barkas also sent specially trained scouts to patrol the fortress every day, trying to find the fatal weakness of the fortress. After a long period of reconnaissance, Bakas finally discovered that the power to protect the fortress actually came from the Wolf Warrior Throne in the center of the fortress. At the same time, they discovered a phenomenon. The power of the Throne would inexplicably become weaker once a week. So Bakas decided to attack the Wolf Soul Fortress while the power of the throne weakened.

Battle of Crywolf PROLOGUE

In order to break the stalemate on the frontlines, Kundun entrusts the invasion of Crywolf Fortress to the demonic corps led by Bargas. So, after receiving Kundun's order, Valgas struggled to find a way to attack the Cry Wolf Fortress. Through relentless and careful reconnaissance, Bargath finally discovered that the source of the fortress's protective power was a wolf statue in the center of the fortress, and that the statue's power weakened once a week for unknown reasons. Thus, Bargas begins to advance towards Crywolf Fortress, aiming for the time when the power of the god is weakening.

appearing monster

Balgass

As the supreme commander of the corps attacking Crywolf Fortress, he appears when the siege of Crywolf reaches its climax.

The supreme commander of the legion attacking Wolf Soul Fortress will only appear near the end of the fortress battle.

Use skills

  • cross cut
  • The earth hits directly

Cross slash skill attributes

Attack range vibration retreat removes the power of the god of war and the light of protection.

Earth Strike Skill Attributes

Attack range promotes restraint.

Dark Elf

As a key commander in the siege of Crywolf, he serves as the commander of each unit. They focus on summoning and healing their units rather than direct attacks.

The core commander in the Wolf Soul Fortress battle is the captain of the army. They do not participate in direct attacks, and mainly serve to summon troops and heal teammates.

Skills

  • fencing
  • Summoning
  • Healing

Sword skill attributes

bondage

Summoning skill attributes

Call the team

Healing skill attributes

treatment team

Soram

It is in charge of the front line of the attack at the forefront of the unit and has powerful destructive power that blows away enemies approaching with a huge axe.

As the vanguard of front-line attacks, he uses his huge ax to wipe out the surrounding warriors, possessing powerful destructive power.

Skills

shock retreat

Repulse Skill Attributes

shock retreat

Balram

It is in charge of the rear support attack within the unit and is mainly located between the Dark Elves and Soram. Be careful because the arrows shot by Balaam contain the power to nullify attack and defense enhancement magic.

The Dark Defender and the Dark Spellcaster serve as support attacks at the rear of the army. They are good at attacking and then running due to their high speed, so they wear minimal armor. Using the piercing technique of the bow as a special skill, this arrow possesses the power of the Dark Defender, which can reduce the power of the archer to nothing and forcibly remove the power of the God of War and the light of protection.

Skills

  • Cursed Arrow: Release the power of the God of War, the light of protection

Death Spirit

As a monster that freely uses forbidden magic, it has the ability to suck the opponent's mana and AG with powerful magic power.

You can freely use banned magic, have powerful magic power, and can also absorb the enemy's magic value and AG.

Skills

  • Curse: Absorb magic value Absorb AG.

Ballista

Siege weapons that attack at long range. Attack directly from a distance beyond the visual field, focusing on the place where the bow and arrow fell.

How the Crywolf Battle proceeds

  • Duration: Every Monday/Thursday at 9:30 PM
  • Duration: 15 minutes (Bargas appears 10 minutes after the start)

Clear conditions

  1. Protect the statue of the wolf
  • There are 5 altars around the statue. There is, and only fairies of level 350 or higher can empower and protect the altar .
  • If the fairy who contracted with the altar leaves the altar or dies, the number of possible contracts with the altar decreases.
  • If all the altars are destroyed, the statue loses its power to protect Crywolf Fortress, and the battle will fail.
  1. Destroy Vargas When the siege reaches its climax, Vargas will appear, and unless you defeat it, the safety of Crywolf Fortress cannot be guaranteed. While protecting the statue, you must defeat the balgas.

If both of the above conditions are not satisfied, the siege of Crywolf Fortress will fail.

related interface

  • The red bar at the bottom indicates the HP of the statue of the wolf, and when the HP reaches 0, the statue of the wolf is stained with the power of darkness.
  • The number in the five green circles indicates the number of contracts that can be made with each altar, and when the number of contracts for the corresponding altar is consumed, the green circle becomes gray. - The bar below the statue's HP indicates the number of Dark Elves invading Crywolf , and each time the Dark Elf dies, the number displayed decreases. - The gauge at the bottom of the Dark Elf displays the state of Bargas, and you can check the current level of Bargas.

Proceed

The following content and time are for reference only, and the latest version shall prevail.

  • Schedule: 30 minutes every Wednesday and Saturday night starting at 22:00
  • servers: Each group has one line
  • Admission conditions: Generally, characters must be level 10 or above, and Magic Swordsmen and Holy Mentors must be level 7 or above to enter.
  • map moving position: Can move through Roland Canyon. (Coordinates: 164,35)

Fight

  • Preparation: After the fortress battle began, the interior of the village changed from a safe zone to a combat zone. Players cannot use personal shops and NPCs.
  • Schedule: Take 30 minutes in total. Characters who died during the fortress battle will be resurrected at a certain location on the fortress battle map. The goal is to meet the conditions for victory before the fortress battle ends.

Wolf Warrior Throne

The huge guardian statue passed down from elves and made using ancient power has the power to prevent evil beings from approaching, so Quinton's men cannot approach it casually. However, the power of the Wolf Goddess weakened every week, and Quinton's men, led by Bakar, took this opportunity to attack the fortress. In order to prevent their attacks, five sacred wolf protection towers were built around the throne. Once these protection towers are destroyed, they will lose their ability to protect the Wolf Soul Fortress.

Divine Wolf Guard Tower

To empower and protect the Wolf Warrior Throne, only the elves who are the source of their power can give power to this Divine Wolf Protector. Once the Divine Wolf Protector is destroyed, the Wolf Warrior Throne will lose its power, and the monster legion led by Bacchus will mobilize all means to destroy the Divine Wolf Protector. The warriors protecting the platform and the elves guarding it are the key to the success or failure of the battle.

Bind Divine Wolf Guard Platform

The appearance of the Divine Wolf Guard Platform

Bindable characters

5 holy archers above level 350. The Divine Wolf Guard Platform that is being bound by a Saint Archer cannot be bound by another Saint Archer at the same time.

Number of times it can be bound

At most 2 times, a Divine Wolf Guard has been bound for 2 times and cannot be bound again.

Binding fails for two of the following reasons:

  1. The character being bound moves outside the Divine Wolf Guard Platform
  2. The character being bound dies

Binding time

After the fortress battle starts, add icons to the characters that can be bound 5 seconds after logging in after binding the Divine Wolf Guard Platform, you can have an impact on the Wolf Warrior Throne.

Generate protective film

The defensive membrane of the Wolf Throne is generated according to the character values ​​bound to the Divine Wolf Shield.

  1. The initial state without binding. Defense film HP = 0
  2. Binding start status. Defense film HP = Total HP of bound characters

Defense film HP

According to the HP reduction of the character bound to the Divine Wolf Guard, the HP value of the Divine Wolf Guard will be reduced by the same amount.

The number of characters bound to the Divine Wolf Guard will affect the stage of the defensive film. Characters bound with the stage of the defensive film will receive a certain percentage reduction in the hit value received by monsters.

The reduction rate of hit value as the number of people decreases

Number of people Hit value reduction rate
1 0%
2 10%
3 20%
4 30%
5 40%

Success and Failure Conditions

Success: At the end of the fortress battle, more than one Holy Archer stayed to protect the Divine Wolf Tower. Defeat Bakas

Failure: Before the end of the fortress battle, the Divine Wolf Tower was not maintained and was completely destroyed. Failed to defeat Barkas

Rewards

In the fortress battle, in addition to the experience points gained from killing monsters, you will receive bonus experience points based on the level of participation.

Characters participating in the fortress battle will be rewarded based on the level of Kill Points.

The character who delivers the final blow to the monster gets Kill Points.

In the fortress battle, the magic archer who survives after being bound to the Divine Wolf Guard will receive an additional 6,000 points.

※ If you leave this map or end the game immediately after the fortress battle, you will not receive reward experience points and event items.

※ If you leave this map or end the game just after defeating Dark Commander and Barkas, you will not get event items.

Monster Kill Points

monster Kill Point
Bakas 7000
Dark Commander 3000
Crossbow Launcher 1000
Darkness sweeps 700
Dark Defender 600
Dark Spellcaster 600

Level and experience reward based on accumulated points

Accumulated Kill Points grade Bonus experience points
0~ 1,000 D 0
1,001 ~ 3,000 C 200,000
3,001 ~ 5,000 B 800,000
5,001 ~ 10,000 A 1,200,000
10,001 S 1,800,000

Server rewards

The health of all monsters except the Demonic Refining Land is reduced by 10%. Quinton's health regeneration skill will disappear in Missing Kalimari. The probability of success when combining tickets increases by 5%.

Failure Penalty

Purpose: In order to allow more players to participate.

Content

Gain 10% of the experience points when a fortress battle is successful. The trainers and Servis NPC in Wolf Soul Fortress will retreat, so this skill cannot be used. The drop rate of guardian gems in the Demonic Land will be reduced.

Troop Intelligence

Definition: The Bakas legions were composed of their respective post troops. Each unit is divided into 2 squads, and each squad is assigned a dark commander Team intelligence.

Team classification skills and monster composition

Classification effect constitute Number of squads in each army
Approach the front team Strike directly at the front, aiming for close combat. Dark Commander, Dark Sweeper 2
escort team Support approaching front squads or rear artillery squads from a distance Dark Commander, Dark Sweeper, Dark Defender, Dark Conjurer 1
rear artillery squad Focus on attacking the Divine Wolf Tower and the surrounding area from the rear. Dark Commander, Dark Defender, Crossbow Launcher 1

Troop configuration chart

Troop configuration

Additional game interface

Overall screen layout

Additional game interface location

Detailed description

upper game interface
  • The number of times the Divine Wolf Guard is bound. It initially displays 2. Whenever the number of times the Divine Wolf Guard is bound decreases, this value will also decrease. When the maximum number of bindings is exceeded, it will be displayed in an inactive state. Bindings will appear brighter after being activated. Figure 1-4 shows that Divine Wolf Guards 1, 2, and 5 are active, and the third Divine Wolf Guard has been destroyed. The 1st, 2nd, and 5th Divine Wolf Guards have no remaining binding times. Although the 4th Divine Wolf Guard is in an inactive state, it can only be bound once.
  • Divine Wolf Protector HP: It is the total HP of the Divine Wolf Guard and the total HP of the bound Saint Archers. The HP of the Divine Wolf Guard is determined based on the status of the Saint Archers. When 5 Holy Archers are bound, the HP of the Divine Wolf Guard is full, but if one of them dies, the HP of the temple will be reduced like the character's HP. Although it will grow again if you rebind it, there will be no impact if the Divine Wolf Guard is destroyed.
  • Dark Commander said: Displays the Dark Commander (the number remaining now/the total number of Dark Commanders).
  • Barkas HP: The red part represents the vitality of Bakas.

The part showing the remaining time in the fortress battle, indicating that there are 11 minutes left.

Others

  1. If you die in the fortress battle, you will be resurrected at the entrance of the Wolf Soul Fortress map, a safe area.
  2. The attack range of the giant crossbow launcher is expanded to the Wolf Warrior Throne and the city gate entrance.
  3. The AI ​​and balance of monsters have been adjusted.
  4. Due to the battle of Wolf Soul Fortress, the drop area of ​​the Guardian Gem has been changed from Kalima 6 to Lost Kalima.

progress screenshot