Guide

4th Class: Magic Gladiator Patch 0.47 (11/12/2001)

The 4th character Magic Gladiator, which was exemplified at the beginning of the game, has appeared.

The Magic Gladiator is automatically created in the character creation window when the existing character level is 220 or higher, and the character's appearance and abilities are superior to the Dark Knight, Dark Wizard, and Fairy Elf.

Basically, as well as running, it has almost the advantages of wizards and knights, so it will be more fun to raise.

If the level of the Dark Knight, Dark Wizard, and Fairy Elf characters exceeds 220, you can create a hidden character Magic Gladiator that did not exist in the character creation window.

Characteristics of Magic Gladiator

  • All Dark Knight and Dark Wizard items can be equipped except helmet
  • All magic of Dark Wizard except Teleport Skill can be used
  • 7 points per level up
  • Basic running without boots of +5 or higher
  • World movement level limit is 2/3 lower than other characters
  • Plans to add some special items and skills unique to magicians later

Magic Gladiator

This character is focused in damage single and multiple target. Different of Dark Wizards, the Gladiator can easily change the focus of his damage in combat, just changing weapons or using skills. For now Magic gladiators need more stamina points to compensate for the lack of defense of the helmet.

Balanced Gladiator

This gladiator use two-handed staves to attack as a knight. The attacks combine physical skills of both characters.

Status:

  • strength: Minimum to equip heavy armors. (high)
  • agility: Minimum to use best knight skills. (low)
  • stamina: Rest of the points. (medium)
  • energy: Minimum to use best wizard physical skills. (medium)

Characteristics:

  • damage: high
  • defense: medium
  • cost: high
  • group utility: low

Mage Gladiator

This gladiator use two staves to throw spells faster than dark wizards. Mage gladiators also can use a sword in the second hand and it will be enchanted with 75% of the magic power of the main hand staff.

Status:

  • strength: Mininum to use two light one-handed staves. (medium)
  • agility: Mininum to use two light one-handed staves. (low)
  • stamina: Rest of the points (medium)
  • energy: Minimum to equip the best two hand magic sword (high)

With both hand with staves the Gladiator will have more damage and if use a sword in the second hand, it will have more spell speed and off course, consume more mana. Adjust the items to both build works, including rings of mana if necessary.

Characteristics:

  • damage: high
  • defense: low
  • cost: medium
  • group utility: low