Guide

Imprisonment Island

The Kingdom of Brave Continent, where swordsmanship was once developed, was the most prosperous arena in the world. In this country that strictly adheres to the class system, knights will fight in a duel to show their ability and reputation at the cost of their lives. The winner of the duel can certainly receive praise and recognition, but the loser can only die miserably. In this place where there is only bloodshed and killing, we only pursue victory!

However, when the volcano erupted and was covered in hot magma, everything burned away, leaving only ashes and blackened rocks... The swordsman who could not admit his failure resurrected from the corpse and began an endless battle. of killings

moving conditions Dispute Area: Characters with level 50 or above and those who need to join a family can enter. Use the map move window (M) to go to "Imprisonment Island" (move requires gold: 15,000 gold) Not connected to any area and cannot be directly accessed Map construction Divided into safe area, general area and arena There will be no loss if you perform PK in the general area (PK will not turn into a monster) Not connected to other maps (requires move command (M))

serial number Map name illustrate
1 island of captivity general area
2 Arena The venue used when dueling between characters

Imprisonment Island

Use the movement command window to select "Island of Imprisonment" to go there You will not lose anything when PKing on the Imprisoned Island Under normal circumstances, you do not need to hold down the Ctrl key to attack other players directly, but if you are a member of a team or alliance, you need to hold down the Ctrl key to attack.

Arena

When applying for a duel between characters, they will automatically move to this area (when applying for a duel on other maps, the moving cost of "Island of Imprisonment" will be automatically deducted) After the duel, you will automatically return to the safe area of ​​the Brave Continent.

Duel system evolution

Improve the existing duel system, allowing you to freely enter the arena Provides viewing function in the arena

Duel system

  • Added "Duel" option through the shortcut window list (Alt + right click)
  • During a duel, you will automatically move to the arena.

Observation system

The ongoing duel can be watched through the NPC gatekeeper Titus (coordinates: 122, 135) in the safe area of ​​the Imprisoned Island.

Spectators will enter the arena in an invisible state and can watch the duelist's damage, but cannot attack the duelist.

serial number Map name
1 Displays the name of the character currently in the duel
2 Display the character SD status in the duel
3 Displays the HP status of the character in the duel
4 Displays the spectators currently entering the arena (maximum number of spectators is 10)
5 Shows the number of wins a character has in a duel
6 End watching button
7 When entering the arena to watch the battle, the character is invisible.

monster description

Ghost Fighter

A fighter who cannot admit his defeat, the only purpose of his resurrection is to kill...

  • level: 80
  • vitality: 20000
  • damage: 300-345
  • defense: 200
  • defense success rate: 170

Ghost Gladiator

Although the magma on the Imprisoned Island destroyed everything, the gladiator's sword was still intact and seemed ready to duel again.

  • level: 93
  • vitality: 23000
  • damage: 320-360
  • defense: 220
  • defense success rate: 200

Ghost Slayer

The winner gains fame, the loser can only bear the attack of the giant hammer from the hands of the massacre.

  • level: 100
  • vitality: 27000
  • damage: 335-370
  • defense: 270
  • defense success rate: 230

Ghost Assassin

Although they survived, their bodies were burned out... In order to keep their ugly bodies alive, they could only use human blood to moisten them...

  • level: 107
  • vitality: 37000
  • damage: 550-600
  • defense: 475
  • defense success rate: 300

Ghost Cruel Assassin

Their burned-out bodies and souls plunged them into endless killing. Only killing can slightly soothe the pain of the wound...

  • level: 109
  • vitality: 40000
  • damage: 570-620
  • defense: 490
  • defense success rate: 325

Ghost Giant

The body formed after being tempered by magma moves slowly but its attack power is invincible.

  • level: 111
  • vitality: 50000
  • damage: 600-650
  • defense: 520
  • defense success rate: 330

Ghost Cruel Giant

Regardless of attack power, vitality or destructive power, it is more powerful than the ghost giant and is the strongest monster in the canyon.

  • level: 113
  • vitality: 55000
  • damage: 630-680
  • defense: 535
  • defense success rate: 340