Guide

April 1st Update

Item Upgrades +12, +13 +1 Potion Additional Set Items

+12 +13, the king’s splendor

What rises is not only the stream of stunning divine objects? Courage is yours, and God will only give you luck. Forging with courage and luck is the brilliance that adds to the king's body5

  • +12 When wearing a set of armor of the same type, 15% additional defense power is applied.
  • +13 When wearing a set of armor of the same type, 20% additional defense power is applied.

Items can be upgraded

Item upgrade +12, +13 Options and figures are subject to change

+12, +13 Applied values

​​- sword, axe, spear, bow, crossbow, staff item increase value

level attack power required stamina
+12 +6 increase (attack power increases formula value) +5 increase
+13 +7 increase (horse power increases formula value) +6 increase
  • Magic power calculation formula: (calculated value / 2) + (item level * 2) = item magic %

Shield item number

level defense ERA stamina
+12 +1 increase +6 increase +5 increase
+13 +1 increase +7 increase +6 increase

Armor (armor, helmet, pants, gloves, boots)

level defense stamina
+12 +6 increase +5 increase
+13 +7 increase +6 increase
  • +12, +13 Upgrade Method: Using Combination Goblins

Normal Combination

Fairy Forest -> Mayan Goblin -> General Synthesis.

grade combination material probability of success failure success
+12 +11 item/chaos jewel/blessing jewel 3 soul jewel 3/6 million zen 45% extinction produce
+13 +12 Items/Chaos Jewel/4 Blessing Jewels 4 Soul Jewels/8 million Zen 45% extinction produce
  • When synthesizing lucky equipment, the success probability is 70% (+12), 70% (+13)
  • Except for the lucky attribute, no other factors can increase the success probability.
  • If fail, the items disapear

+12 +13 Data reference

Sword, spear, axe, mallet, bow, crossbow, staff:

grade power requirement durability
+12 +6 (Magic: Increase magic formula value) No change to the formula +5
+13 +7 (Magic: Increase the magic formula value) +6

Calculation formula for magic wand magic increase: (magic formula value/2) +(staff level* 2) = magic power increase %.

Shield items:

grade Defense defense rate Durability
+12 +1 +6 +5
+13 +1 +7 +6

Armor, leggings, helmet, gauntlets, boots:

grade Defense Durability
+12 +6 +5
+13 +7 +6

There is no change in the formula for changing the data of wing items.

Defense increases when equipped

  • When the set is +12, 15% additional defense power will be applied.
  • When the set +13 is set, 20% additional defense power will be applied.

Add +1 Potion

Apple, Small Healing Potion, Medium Healing Potion, Large Healing Potion, Small Mana Potion, Medium Mana Potion, Large Mana Potion.

type Selling price of 1 piece (Zen)
apple +1 40
Small Healing Potion +1 160
Medium Healing Potion +1 660
Large Healing Potion +1 1500

This potion has the same recovery amount as the existing potion, but the recovery speed has been slightly increased.

Vendor

  • Laurencia: Wandering Merchant
  • Debias: Wizard
  • Noria: Lala Fairy

Monster numerical changes

monster name HP before change HP after change
Blue Magic Dragon 31000 30000
Evil King 37000 35500
phantom knight 46500 43500
Red Devil Dragon 57000 53000
Phoenix 150000 135000

Magic and skill attributes

Skill Attributes Skill Attributes
energy ball none aurora water
fireball fire Explosive flames thunder
vacuum wave none flames of destruction fire
Palm thunder thunder snowstorm ice
meteorite land poisonous inflammation poison
frozen frozen The stars are angry none
poison curse poison Wind thorn wind
fire dragon fire Thunderbolt land
tornado wind Xuan Yue Zhan poison
black dragon wave none Frozen Arrow ice
Hellfire fire penetrating arrow wind

Newly added and changed jewelry attributes

Added and changed rings and necklaces Set additional attributes Monster drop level
Ring of Ice agile Level 20
Ring of Poison physical strength Level 17
Ring of Fire energy Level 30
Ring of Earth strength Level 38
Ring of Wind agile Level 44
magic ring Magic power increased by up to 1% ~ 3% Level 47
Necklace of Thunder energy Level 21
Necklace of Fire strength Level 13
Ice Necklace strength Level 34
Wind Necklace agile Level 42
water necklace physical strength Level 46
amethyst necklace AG maximum increase 1% ~ 3% Level 50
  • The above content only applies to set items
  • The ring and necklace each have attributes, and increase the skill damage of the attributes.

Added content to Blood Castle

  • The Seventh Blood Castle has been added
  • Entry level: 331 ~ 400 (general character level), 311 ~ 400 (Magic Swordsman character level)
  • The details of the monsters in the Seventh Blood Castle are as follows:
monster name grade life Minimum attack power Maximum attack power Defense Attack success rate Defense success rate
Masked Warrior 7 85 23000 340 390 340 520 190
Masked Archer 7 87 26000 390 430 380 590 200
Skeleton Warrior 7 90 32000 430 480 400 660 230
Skeleton Spirit Beast 7 93 37000 470 520 440 730 250
Skeleton Knight 7 98 45000 510 560 490 800 270
Skeleton Wizard 7 102 55000 560 600 550 870 310
  • The Blood Spirit Book and the Blood Spirit Skeleton required for the Seventh Scarlet Castle drop monster level: 84 (Black Balrog) or above
  • The Seventh Scarlet Castle cloak synthesis: Blood Spirit Book (+7) + Blood Spirit Skeleton (+7) + Maya Stone + 850,000 gold
  • Activity points: A(1030) B(800) C(600) D(300) E(-300)
    • A = Activity points obtained by the completer
    • B = Completer group Activity points obtained by team members
    • C = Activity points obtained by players who are not members of the team but survived
    • D = Activity points obtained by players who are not members of the team and did not survive
    • E = activity points reduced when they fail

Set item (Options and figures are subject to change.)

What is a Set Item?

As an extension concept of existing items and excellent items, the more set items are collected, the more new options that are different from the excellent options can be used, and it is an item with a higher basic ability than an excellent item.

Basic setting

  • One type of set item can be combined with 3 to 9 types of weapons, defenses, rings, and necklaces.
  • Some items do not have set items, in which case they do not consist of basic combinations and sets.
  • There are no set items for special and quest items.

Archangel's Items and Chaos Items

  • You can equip a minimum of 2 to a maximum of 8 of the same type of set items, and additional options are applied depending on the number of set items.
  • If all sets of the same type are equipped, it becomes a full set, and the full set option is applied to each set.

List of set item options

item option class available item option properties
strength increase entire stats
increased agility entire stats
increase energy entire stats
increased stamina entire stats
Increased minimum attack power entire offense power
Increased maximum attack power entire offense power
increased horsepower black magician, magician attack power or damage
damage increase entire damage
Increase attack success rate entire stats
increase defense entire stats
increase life entire stats
increase mana entire stats
AG increase entire stats
AG value increase entire stats
Critical Damage Chance Increase entire damage
Critical Damage Increase entire damage
Excellent Damage Rate Increase entire damage
Excellent Damage Increase entire damage
Increase skill attack power All (including skill calculation formula) offense power
Double Damage Chance entire damage
Ignore enemy defense entire special
Increases defense when equipped with a shield entire offense power
Increased damage when equipped with a two-handed sword black knight, magic swordsman damage
increase attack power entire offense power
Ice attribute additional attack power all (specific) attribute damage
Poison property additional attack power all (specific) attribute damage
Lightning attribute additional attack power all (specific) attribute damage
Fire attribute additional attack power all (specific) attribute damage
Earth property additional attack power all (specific) attribute damage
Additional wind attribute attack power all (specific) attribute damage
Water attribute additional attack power all (specific) attribute damage