Guide

SEASON3 old promise – master level

It is a new growth system that replaces the existing level after reaching level 400. Users who have reached level 400 and completed the 3rd change-up cannot level up anymore, but can achieve new growth through the master level.

Intro to master level

In the existing level system, 400Lv was the maximum growth possible, and characters who completed 400Lv and the 3rd change-up could not grow any further. A new growth system that has appeared to compensate for this is the Master Level. You can specialize into a character of the type you want to play by investing in a skill tree dedicated to the master level with points that can be acquired through master level up.

Level up

  • Master level EXP can be obtained from monsters of Lv 95 or higher on all maps
  • Level increases when the required EXP for level up is met, and a certain amount of character HP, MP, and SD increase when level up
  • Master level points for each level up get 1 each

Death penalty

Reduce experience:

  • common: 0.7%
  • stage 1 muderer: 2%
  • stage 2 murderer: 3%
  • killer: 4%

Decrease zen:

  • 4% for inventory and warehouse
Master Level EXP Bar

Master level exclusive skill tree

You can increase your character's basic stats and skill attack power by investing in skills with the master level points acquired when you level up the master. There are 4 common/specialized skill trees for each class, allowing for selective investment. (Exclusive skills for each class can only be strengthened for that class)

Master level skill tree icon

Game UI master level skill tree window

skill enhancement conditions

  • When you have master level points available
  • If the character has acquired a skill
  • When all skills of the previous rank are enhanced
  1. Master level and level points, Master level experience points
  2. Skills of ranks 1 to 8, up to 5 levels can be enhanced. Click an activated icon to enhance that skill (icon is activated when skill enhancement conditions are met)
  3. The final skill of rank 9. Activated when enhancing 8th rank skills of 2 or more trees
characteristic black knight Warlock fairy magic swordsman dark lord
defense enhancement Enhancement of defense rate, resistance, defense, SD value, etc. protect tranquility protection firmness adamant
Skill enhancement Basic skill enhancement for each class intrepidity wisdom Salvation fighting spirit Justice
attack power increase Increased attack rate and attack power related values anger transcendence gale eventuality Conquest
fast growing/universal Durability decrease, HP automatic recovery, Zen increase, experience increase, etc. hero Mystery belief Victory glory
tree properties Icon skill name rank explanation
defense improvement
Increased anti-personnel defense rate One The character's anti-personnel defense success rate is added by a certain amount of the invested rate
defense improvement
Increase resistance (poison) 2 Increased resistance to poison properties
defense improvement
Resistance increase (lightning) 2 Increases resistance to lightning properties
defense improvement
Increase resistance (ice) 2 Increases resistance to ice properties
Skill enhancement
Increase attack success rate One The character's attack success rate is added by a certain amount of the invested rate
attack power increase
Increased attack rate One The character's personal attack success rate is added by a certain amount of the invested rate
fast growing/universal
durability decrease 1 One The durability of repairable weapons/armor is delayed by a certain amount according to the investment rate
fast growing/universal
durability decrease 2 One The durability of repairable wings/accessories is delayed by a certain amount according to the investment ratio (Prerequisite Skill: Durability Decrease 1)
fast growing/universal
Enhanced auto-recovery of life force 2 Increases the character's HP recovery by % by the amount of points invested
fast growing/universal
increase zen 2 Zen increase that can be obtained by the amount of investment points when hunting

Master-only quest map section

A new section of the master-only quest map has been established, allowing you to acquire master level experience points when performing quests. (Existing sections cannot be entered) Master characters can use seals (rise, abundance, maintenance), but the effect is not applied. Quest map admission tickets can be combined through Chaos Combination Goblins as before.

Devil's Square 7

Admission ticket: Invitation +7

Ticket Combination Material (Monster Drop Level):

  • Devil's Eye +7 (over 90Lv)
  • Devil's Key +7 (90Lv or higher)
  • jewel of chaos
  • 2,000,000 Zen

combination probability: 45%

Request reward:

detail reward experience reward zen
One 26,000 150,000 Zen
2 24,000 140,000 zen
3 22,000 120,000 zen
4 20,000 90,000 zen

Blood Castle 8

Admission ticket: Invisibility Cloak +8

Ticket Combination Material (Monster Drop Level):

  • Archangel Book +8 (90 Lv or higher)
  • Bloodborne +8 (over 90Lv)
  • jewel of chaos
  • 1,050,000 Zen

combination probability: 80%

  1. Gatebreak: 130,000
  2. Destroy Statue: 130,000
  3. Quest Complete: 40,000
  4. Time Addition: 300
  • Winner: 250,000 zen
  • Loser: 120,000 zen

Chaos Castle 7

Admission ticket: 1,000,000 Zen + Royal Guard's + Garment Set

Request reward:

  • Jewel of Blessing: 3
  • Jewel of Soul: 3

1st Place Reward: Same as before (random drop among set option items, jewels of creation, and jewels of life)

Welcome Temple 6

Admission ticket: Scroll of Blood +6

Ticket Combination Material (Monster Drop Level):

  • Old Scroll +6 (96Lv or higher)
  • Pledge of the Welcoming Church +6 (Lv. 100 or higher)
  • jewel of chaos
  • 13,000,000 Zen

combination probability: 70%

Request reward:

  • base experience reward: 500,000
  • secured points: 100,000