Guide

Low Level Support and Lost Kalima Compensation Patch 14/02/2006

In order for beginner mutizens to experience a faster and stronger Mew, the system has been supplemented, such as lifting party level restrictions, increasing powerful experience points, increasing the use level of Shadow Phantom troop members, and selling Blood Castle's ticket combination materials, beads, and law books. Also, by supplementing the map characteristics of Lost Kalima, it has been improved so that more mutizens can explore Lost Kalima.

In order to allow Miracle players to experience better Miracles, the level restrictions when forming a team are lifted, the experience value is greatly increased, the usage level of Phantom Tutor is relaxed, and the Blood Castle admission ticket combination materials, skill stones, and magic books can be purchased in the store. Wait for the system to be more perfect. In addition, the lost Kalima map has been improved to allow more players to explore the lost Kalima.


Completely lift level restrictions when forming a team

Delete the condition that the level difference between existing team teammates must not exceed 130 levels, allowing players to form teams without level restrictions. In the future, high-level players and low-level players can form teams to play together at any time.

The use level of the "Phantom Tutor" NPC, which increases attack power and defense power, has been adjusted upward.

The usage level of Phantom Tutor has been increased from the previous level 100 to level 180.

  1. Click on the Phantom Mentor NPC to get magic that increases attack power and defense power. Located in Brave Continent (94,130), Wizard Forest (167,118), Icewind Valley (219,76)
  2. The duration is 30 minutes, and the effect will disappear when you die in the game or end the game.

The NPC sells 1,2 Blood Castle admission ticket combination materials. The NPC "Lina the Boss" located at the coordinates of Icewind Dale (226,25) sells +1, +2 Blood Spirit Book and Blood Spirit Skeleton. * Entry levels remain unchanged

Improve the amount of experience gained and the monster-fighting map

Change the formula for obtaining experience points. Character growth speed promotion.

party before change After the change
2 team members +@ experience points none Exp=Exp* 160%
3 team members +@ experience points Exp=Exp*150% Exp=Exp* 180%
4 team members +@ experience points Exp=Exp*170% Exp=Exp* 200%
5 team members +@ experience points Exp=Exp*190% Exp=Exp* 220%
Team members (S) 3+@ experience points Exp=Exp*200% Exp=Exp* 230%
Team members (S) 4+@ experience points Exp=Exp*230% Exp=Exp* 270%
Team members (S) 5+@ experience points Exp=Exp*260% Exp=Exp* 300%

The (S) group must include swordsmen, magicians, and archers [ Table 1-1 . Changes in the amount of experience gained before and after the change of the experience value formula]

  1. Group experience points and group level restrictions
    • changed to a team with no level restrictions

Improve attack and defense and increase NPC

  • increase the level that can be helped by Phantom Mentor from level 100 → 180
  • the formula is modified to increase the attack and defense value according to the character level.

Adjustments to items sold by NPCs

Lucy the Wizard (Icewind Dale)

Increase:

  • Freezing spell
  • poison spell,
  • attack stone,
  • thunderbolt whirling stone

Wizard Pashi (Brave Continent)

Moved from the previous catalog Lucy sold:

  • Palm Thunder Technique
  • Meteor Technique

Increase: Stone of Cloud Drilling Gun

Adjustments to items sold by NPCs

Support low-level systems

About monsters

  • The number of Items and options that can be obtained from all monsters below level 40 monsters
  • Hell Spiders have been increased (previously dropped Items can drop up to +6 levels)

About recovery

  • Use Apple, and this health value will be restored immediately when Apple +1.
  • When there is no attack behavior (attacked or attacked) for more than 10 seconds, the health value (HP), magic value (MP), and skill value will be automatically restored.
  • The longer the standby time, the faster the recovery speed.
unit Added value (HP/MP/AG)
10 seconds Restore 1 every 1 second
15 seconds Restores 5 every 1 second
25 seconds Restores 10 every 1 second

Increase attack and defense.

When the NPC character level is 100, you can find the phantom mentor in any map to increase attack and defense. The attack/defense increase effect of the Elf NPC lasts for 30 minutes. If you end the game and log in again or the character dies, the effect will disappear.

Map name Location
Brave Continent 96 – 129
Fairy Forest 168-118
Icewind Dale 220-76

Display map name

When logging in to the game, the name of the map will be displayed when moving to another map.

Related settings changes

The number of blessing potions that can be generated by one blessing gem has been increased from the original 5 bottles to 10 bottles.

The number of soul potions that can be generated by one soul gem has been increased from the original 5 bottles to 10 bottles.

When using a blessing potion, the duration of the potion's effect is extended from the original 1 minute to 2 minutes.

When using soul potion, the duration of the potion's effect is extended from 1 minute to 2 minutes.

Magicians can use teleportation skills in Roland Canyon.

In Roland Canyon, Saint Master can use Nebula Summon.

During the [Logo Login] stage, the defenders cannot unite with the alliance.

The entrance level of the Scarlet Castle

General characters are level 1580, and the magic swordsman/holy mentor is level 1560. 2) 2. The entrance level of the Scarlet Castle: general characters are level 81130, and the magic swordsman/holy mentor is level 81130. Tutors are level 61~110

The store location for selling skill stones and magic books for mid- and low-levels has been moved and added.

The magic books of Palm Thunder and Meteorite spells originally sold by the wizard Lucy in Icewind Dale (225,40) are now sold by the wizard Pashi in the Brave Continent (119,113).

"Sorcerer Pashi" in Brave Continent (119,113) sells the stone of the cloud gun

Ice Peak Valley (225,40) "Sorcerer Lucy" sells ice peak magic and poison spell spell books, as well as the Thunderbolt Spin Stone.

Blood Castle admission ticket combination material sales

Icewind Valley proprietress Lina NPC sells "Book of Blood Spirits" +1, +2 and "Blood Spirit Book" Spirit Skeleton" +1, +2

Full party level restriction lifted

The party condition, which was limited to a maximum of 130 level difference between characters during a party, has been removed, so everyone can join a party regardless of the level difference. In the future, high-level and low-level characters can enjoy party play together without having to search for party members.

Increased the use level limit of the 'Shadow phantom corps member' NPC, which helps to improve attack power and defense power

The level of use of Shadow Phantom troops has been increased from level 100 to level 180.

  1. You can receive attack and defense enhancement magic from the 'Shadow Phantom Troop NPC' by clicking on the NPC.
  • They are located at Lorencia (94, 130), Noria (167, 118), Deias (219, 76)
  1. The duration lasts for 30 minutes, and the effect disappears if you die or close the connection.

1, 2 Blood Castle admission ticket combination material NPC sales

+1, +2 Book of the Archangel and Bloodborne are sold by the 'Bar Madame' NPC located at Devias coordinates (226, 25) *Entrance level is the same as before

Blood Castle entry level: Normal character level 15 ~ 80, magician/ Dark Lord Level 15 ~ 60 2. Blood Castle Entry Level: Normal Character Level 81 ~ 130, Magic Gladiator / Dark Lord Level 61 ~ 110

Moved and added skill orbs for low to mid-levels, magic book shop sales location

'Wizard Isabelle' in Devias (225, 40) sells Lightning and Meteorite Laws to Lorencia (119, 113) 'Wizard Pasi'

Lorencia (119, 113) 'Wizard Pasi' sells spear stab beads

  1. Devias (225, 40) 'Wizard Isabelle' sells Ice Law Book, Poison Law Book, Whirlwind Slash Orb, and Attack Power Up Orb

Lost Kalima Changes and Complements

  • Changed the character entry level limit from level 380 to level 350.
  • Changed the +7 Kalima entry item (+7 Mark of Kundun) to drop from level 115 or higher monsters in all areas instead of dropping from the existing 6
  • The existing basic settings of the Kalima Temple have not been changed.
  • Lost Kalima (Stage 7), only those with level 350 or above can enter. There is no distinction between general characters and magic swordsmen
  • Entry level changes (refer to table-1). There is only a minimum level restriction for entry, and high levels can also enter low level Kalima
stage general role entry level Magic Swordsman entry level
1 40 ~ 20~
2 131 ~ 111 ~
3 181 ~ 161 ~
4 231 ~ 211 ~
5 281 ~ 261 ~
6 331 ~ 311 ~
? 350 ~ 350 ~

Added movement method to the lost Kalima and Kalima Temple

Cancel the drop area restriction of the item '+7 Mark of Quinton' required to enter the lost Kalima (this item can be dropped from any monster above level 115) *As before, find all 5 'Marks of Quinton' It will automatically become the 'Lost Map', and you can enter the lost Kalima.

The missing Kalima monster and new content

There are 7 more types of missing Kalima monsters (Arcas ~ Dark Golem).

The 'Demon King Quinton' who was previously in the 6th Kalima Temple has been moved to the missing Kalima Boss area.

Destroy the BOSS-level monster 'Quinton' in each Kalima temple, and the door to the next level of Kalima will open. *If you belong to a group that eliminates BOSS-level monsters or a character who has eliminated BOSS-level monsters, you can enter even if your level is not high enough . (Reference Picture-1)

Kalima's Gate will last for one minute. *Entry location is the entrance of each Kalima Temple. (However, it is not possible to move from the 6th Kalima to the lost Kalima)

Add treasure-level items

Treasure-level items that can only be used at level 380 or above have been added to the entire Lost Kalima area. *Added items for 5 professions including swordsman, magician, archer, magic swordsman, and holy teacher (5 types of weapons, 5 sets of defense weapons)