As a descendant of Lorencia, the kingdom of knights, he is a melee-only character who uses splendid swordsmanship based on his strong stamina. During battles, they are in charge of attacking on the front line, and often play a role in protecting their comrades safely. Because of this, the black knights do not neglect their efforts to fulfill their duties, such as training their physical strength or avoiding attacks using quick movements. During their golden age, the mysterious order of dark knights fought for the protection of the citizens of MU. But those times have long since passed. Due to many wars, the order was torn apart. Now the dark knights have become mercenaries to promote their own gain. Some have wandered the land in order to hone their skill to perfection, while others continue to try and bring justice to a time of pain and suffering. But one thing is certain; the dark knights of MU are sights to see pitched in battle. The Dark Knights are the embodiment of strength and power. In close combat, they can deliver deadly attacks while taking more damage that would kill any other class. Due to their excellent combat abilities and a high number of hit points, Dark Knights can venture out alone without much problem. He can wear different types of armours and can use a wide variety of melee weapons from swords and axes to spears. The skills of the Dark Knight do not eat up as much mana as compared to the skills from other classes. This makes energy a low priority among Dark Knights. ### Characteristic - The Blade Knight can use most of the swords, axes, and spear types of weapons that exist on the continent, and can wear a variety of armor, from light and practical armor to heavy armor that covers the entire body.
ver maisWarlock is a class that fights enemies based on strong magic power instead of strong physical strength. In particular, the wizards living in Mu are black magicians who focus on attack magic. Unlike white magic, which opposes black magic, it excludes recovery magic and has the characteristic of overpowering the enemy based on powerful attack magic. Warlocks deal with monsters based on powerful offensive magic that is unmatched by others. Warlocks who invest a long time in magic training are not very accustomed to fighting at close range because they have a weak physical strength. If you encounter an enemy at close range during a battle, it is better to use teleportation magic to run away from a distance. Traditionally, a mage's offensive magic tends to become stronger at higher levels. Mu's warlocks are not too different from normal wizards. At the beginning of the game, you may be easily defeated by monsters due to low health. However, as you level up through repeated training, you can grow into a more powerful adventurer than any other class. Warlocks in particular have a variety of spells that allow them to attack multiple monsters at once, so they can level up somewhat faster than knights if they can keep their distance from monsters by paying attention to control. As a descendant of Arca, the kingdom of wizards, he possesses powerful magic and is a character who freely seeks offensive magic. Although he is weak in close combat due to his relatively poor physical condition from training magic for a long time, he often drives his opponent into a state of inability to fight at once due to his excellent magical ability that sufficiently covers such shortcomings. ### Characteristic - The magic of a black mage is insignificant in the beginning, but it is a long-lived character whose magical ability grows exponentially as he gets closer to an advanced mage through repeated training. ### Creation condition - Basic creation possible ### Former tree - Warlock → Soul Master (150LV) → Grand Master (400LV) --- Magicians can show gorgeous effects and powerful strength through various magic. In the early stages of growth, due to lack of physical strength, he was often threatened with death, but once he learned teleportation magic and meteor magic, he would become a very strong character. When the magician level reaches level 150 or above, talk to the job-changing NPC Saint Sevina, and complete two tasks before changing to a magister.
ver maisThe fairies living in Noria are a pseudo-human race with a beautiful and elegant appearance, and they are 170 to 175 cm tall and have pointy ears. They are commonly called elves. In particular, fairies are also the only females on the continent of Mu. Fairies can wear fairy-only armor and can freely handle all types of bows that exist on the continent of Mu. In particular, fairies can use multiple skills granted to bows and crossbows, and can also use fairies' own magic. Fairies are a hybrid class that can fulfill both the role of a warrior and the role of a cleric. You can use a powerful bow to attack enemies from a distance, and at the same time use beneficial magic such as improving attack power, defense power, and healing. In addition, because it has the ability to summon various monsters, it is gaining popularity as an indispensable and important class on the Mu continent. Fairies have less stamina than knights, but more stamina than wizards. If you use defense-enhancing magic, you have the ability to withstand close combat to some extent, so it is not an aspect of avoiding melee combat unconditionally like a wizard. Since fairies can attack multiple monsters through multiple skills and use healing and various beneficial magic for other characters, it is a promising class whose status is improving day by day as a character that can make the biggest contribution in party play. . As a member of Noria, the kingdom of fairies, she has a beautiful and elegant appearance. Because they have bright eyes and sharp ears, and have a natural talent for handling bows and crossbows, fairies are generally good at ranged attacks with these weapons, but sometimes use light and easy-to-handle melee weapons. ### Characteristic - In addition to basic physical attacks, fairies use their innate magical talents to use auxiliary magic to help them fight, and have the ability to summon various creatures thanks to their nature-friendly racial characteristics. ### Creation condition - Basic creation possible ### Former tree - Fairy → Muse Elf (150LV) → High Elf (400LV) --- For archers, the ability points are always not enough for the improvement of strength, agility and wisdom, but reaching a certain level and using items that match the level value will become a character with swordsman physical strength and long-distance attack power . If you can learn skills such as healing, guardian light, power of war god, multiple arrows, and the magic of summoning, you will know its true strength. When the archer reaches level 150 or above, talk to the job-changing NPC Holy Guide Severna, and complete two tasks before you can be transferred to a holy archer.
ver maisTime given to all human beings is equal. The truth is the unchanging will of the universe for countless adventurers who have gathered to save the continent of Mu from Kundun! Regardless of whether they use swords or magic, the outcome will be the same as long as they can somehow oppose Kundun's hordes, so all adventurers train as sword-wielding warriors or magic-wielding wizards, depending on their own preferences. However, every warrior or mage inevitably encounters one problem. If you can use magic while wielding a sword... If you can use your magic and cut an enemy's head in two with your sword... The ideal type of fighter that is the dream and ideal of all adventurers is the magic swordsman. Magic Gladiator is a unique type of class that exists on the continent of Mu, and can wear all weapons and armor of the Black Knight and Black Wizard, and can use all the magic of the Black Wizard except for teleportation. Magic Gladiator basically has a bigger physique than other classes and is also a class that is ready to run at any time regardless of the LVL of the boots they are wearing. Compared to other classes that acquire 5 points of stats when leveling up, Magic Gladiator acquires 7 points of stats each time he levels up. The condition for creating a magic swordsman is to grow a normal class character to level 220 or higher. Due to its special ability, Magic Gladiator can move to the world with only 2/3 of the values required for other classes. Few people possess multiple talents at the same time, and even if they possess such talents, human life is finite, so it is impossible to bloom all talents at once. However, even in the midst of this, sometimes there are geniuses who show abilities that exceed such limits. A good example is the magic swordsman, a composite character who possesses the characteristics of a black knight and a black wizard at the same time and is good at close combat but also knows how to use magic. ### Characteristic - The magic swordsman can run regardless of the level of the boots worn, and while other classes get 5 points when leveling up, the magic swordsman can get 7 points. - Also, a magic swordsman can be moved even if it is only 2/3 of the level required for other characters when moving around the world. ### Creation condition - Character level 220 or higher in the account ### Former tree - Magic Gladiator → Duel Master (400LV) --- When the player account has a character above level 220, he can create a new character whose profession is the magic swordsman. The magic swordsman gets 7 ability points for every level up (other characters get 5 points). Larger than other characters, can use all skills (except teleportation) and items that swordsmen and magicians can use.
ver maisAs a monarch-type character with sharp charisma, with excellent leadership skills, he can rally more guild members than other characters when creating a guild. For that reason, in the case of a guild where the Dark Lord is the guild master, it has an advantage over other guilds in guild wars and siege wars. Also, basically, the Dark Lord is a character with a party-centered tendency, and rather than going into battle himself, he helps the party members to win the battle. ### Characteristic - In addition to exclusive items and skills, Dark Lord can use some of the basic character's armor and weapons, and has a stack called 'Command' that other characters do not possess. - Also, you can handle Dark Spirit and Dark Horse, which are unique pets, and they assist the owner, the Dark Lord, in combat, and make up for the Dark Lord's weak points compared to other characters. ### Creation condition - Character level 250 or higher in the account ### Former tree - Dark Lord → Lord Emperor (400LV) ### Companions Not only does the gathering of human warriors make the team stronger, but for the Holy Teacher herself, the Goddess also spares no effort to endow him with various magical powers. Among them, the dark summoning ability of summoning pets "Skyhawk" and "Black King Horse" is a new magic ability that cannot be matched by other professions. And the unique flying tool "King's Cloak" not only allows the holy teacher to fight in the air, but also its appearance can not be sighed without a word-cool! Goddess, it's not ordinary to dress up her favored son in an imposing manner. The flying eagle, the majestic black king horse, and the fluttering king's cloak. When the holy teacher controls these three magic weapons and gallops across the battlefield, a mature leader will open a new chapter of miracles! --- When there is a character above level 250 in the player account, you can create a new character whose occupation is the Holy Tutor. The Holy Tutor gets 7 ability points for each level up (other characters except the magic swordsman have 5 points). The holy tutor has a brand new "command" attribute, and is born to be a leadership profession. Compared with ordinary professions, the Holy Teacher has a stronger ability to lead the Zhanmeng. The main manifestation is that the Zhanmeng formed by the Holy Teacher has a higher upper limit of the number of people. The Holy Teacher has his own pets, Skyhawk and Black King Horse.
ver maisThey tend to be closed and beta, so they are reluctant to approach outsiders. With a noble lineage that has come down from ancient times, the purity of the race continues. He has a natural talent for sorcery and has the mysterious ability to communicate with the realm, so he can summon and command phantom beasts of the other world through the 'Book of the Other World'. And they neutralize the enemy by grasping the opponent's weakness at a glance with sharp insight called the 'third eye', which has been polished through prayer and meditation. ### Characteristic - Summoners play a role in maximizing the attack power of allies while reducing the enemy's firepower in party play by using curse magic and phantom skills. - Although the range is narrower than that of the black mage's wide-area magic, using various curse magic shows quick hunting news. However, since it consumes more mana than a black mage, careful mana management is required. ### creation condition - Basic creation possible ### former tree - Summoner → Bloody Summoner (150LV) → Dimension Master (400LV) - See how to change jobs
ver maisThe already destroyed kingdom of Calutan. A successor who has learned martial arts handed down by the descendants of the royal knights of Calutan. The Rage Fighter, who uses martial arts centered on physical strength, instills fear in the enemy with a powerful physique and a rushing attack. Enemies who are engulfed in fear will receive a buff that lowers their abilities. In addition, the attack that triggers the power of the divine beast from one's own body exerts a fatal effect on enemies from a distance. Characteristic - A fighter with a body type differentiated from other characters. It is a melee character that uses close combat like the Blade Knight and Magic Gladiator (Knight type). It maximizes its attack power with a debuff that weakens the enemy along with the blow, and has a PVP-specific skill that gives fear to the enemy. creation condition - Character level 150 or higher in the account former tree - Rage Fighter → Fistmaster (400LV) - See how to change jobs
ver maisThe last lancer of the Imperial Knights. With a one-handed lance and shield, she freely uses attack and defense techniques, and combines Arca's magical power with martial arts to unleash powerful attack power. It has defensive abilities specialized in close combat, and is specialized in elemental attack power compared to other characters. Also, by having a punishment/frenzy attack power that is affected by strength/agility, it fatally raises attack power. Characteristic - A melee character who uses a lance. Depending on the stats, both hunting and PVP are met with strong general damage or property damage. In addition, strategic fights are possible using PVP-specific skills. creation condition - Possess a character over level 200 former tree - Grow Lancer → Mirage Lancer (400LV) - See how to change jobs
ver maisSlayer Slayer is a human born in Lorencia, recreated through Kundun's experiment, and is a composite creature character that is a mixture of 'human' and 'bat-type monster'. As a human, he has both excellent intelligence and the ability to search and track using ultrasonic waves of bats, and has a ruthless aspect of killing everything, so he showed excellent abilities as an assassin. Characteristic - Slayers have fast physical abilities, and use short swords (daggers) as weapons. It has the characteristic of throwing weapons or rapidly approaching and attacking multiple enemies. creation condition - Basic creation possible former tree - Slayer → Royal Slayer (150LV) → Master Slayer (400LV) - See how to change jobs
ver maisThe Rune Wizard is a half-elf race, the child of the Warlock of the Noble Alliance Arca and the fairy who created the Wolf Altar. With the influence of his father, he uses magic, and with the power of his mother, the fairy, he uses more powerful magic attacks and aggressive buffs. The pure survival power of the body is low, but it has strong attack power through magic that maximizes energy. Characteristic - The Rune Wizard is a character who uses some of the magic and exclusive magic of the Black Wizard. Exclusive skills consist of skills that the character attacks directly and skills that use the rune energy used by the character to directly attack the enemy. It is a character with very high attack efficiency, and rune wizards protected by runes are strong against elemental attacks. creation condition - Basic creation possible former tree - Rune Wizard → Rune Spell Master (150LV) → Grand Rune Master (400LV) - See how to change jobs
ver maisKundun e Lemuria, os doppelgangers, têm aparências perfeitas que combinam não apenas com a aparência da pessoa real, mas também a memória, habilidades e personalidade. Sob seu criador, o Grande Sábio, suas qualidades como magos brancos e magos e uma mente boa e justa foram nutridas. o Grande Sábio envia Kundun e Lemuria. Os bons doppelgangers pedem a salvação do continente de Mu parando seu mal corpos, Kundun e Lemúria
ver maisEsses guerreiros combinam magia e espada, trazendo ambos para a defesa do Continente Perdido; seu arsenal inclui habilidades das classes Dark Knight e Dark Wizard.
ver maisO Império do Continente Perdido estabeleceu secretamente o Corpo Imperial para superar os ataques das forças Kundun. Eles sequestraram um menino saudável de Goa e o submeteram a um treinamento severo. O menino, que se chamava Fisher, passou pelo duro treinamento da Sociedade Imperial, acabando por se perder na processo de treinamento e se tornar um membro do corpo imperial leal ao Império do Continente Perdido. Sociedade Imperial - Nomeado como um Gun Crusher, Fisher é ordenado a aniquilar monstros como sua primeira missão e segue para Elveland.
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At the start of the game the players can choose between three different character classes. Each class has its specific powers and items, making no class truely "better" than the other, and all three are typically used to their fullest extent when grouped together. As each character levels up, they can transform into stronger classes. Each progressive class change grants access to new spells, skills, weapons and wings as well as an associated change in appearance. To progress, characters need to do class quests.
Kingdom of Wizards, descendant of Arka, he has an inferior physical condition but has an enormous power and can command attacking spells freely.
Kingdom of Knights, descendant of Lorencia. With a powerful strength and swordsmanship he can handle most of the close-range weapons.
Kingdom of Elves, descendant of Noria. A master of arrows and bows and she can command various spells.
Later on in the game, the player can create special characters only accessible to players who have reached certain levels or purchased certain character cards from the Item Shop.
Strong mentality and excellent insight creates the most powerful curse spell. Also this item pulls out another world summoners and use the detrimental sorcery against them.
Legitimate bearers of the Karutan Royal Knight and martial artists of great physical strenght. They also help other party members by casting subsidiary buffs.
Complex character that has some characteristics of the Dark Knight and some of the Dark Wizard. Master in a close-range combat and can command spells freely.
Charismatic character that can command the troops and handle the Dark Spirit and the Dark Horse.
The Last Lancer of Temple Knight Royal Guard. A balanced character that uses lance as a main weapon. They specialize in strenght and agility.
A half-elf who was born between a human Wizard and an Elf. She uses unique spells and with the magic power of human Wizard and Rune.
Complex creature with human and bat mixed in. It's a character that has gotten quick action because of the bats' physical ability.
He is a member of the Mu Empire who survived through severe training. He has lost his ego and is loyal to the Mu Empire.
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