Guide

Season 9 part 2 - Fighting master skills improved

The upper limit of each character master level is increased to 350

Dark Knight - attributes

The initial attributes are changed to:

  • strength: 28
  • agility: 20
  • vitality: 25
  • intelligence: 10

Character information window

Role information window prompts. Add mouse hover prompt boxes for the main attributes of each profession. The prompt box will only display the main attributes of each profession.

Attributes by character

Increase the specialization of the attributes of each profession (each profession will choose one or more of the five attributes of strength, agility, intelligence, physical strength, and command as the special attributes of this profession. When the special attribute points of this profession increase to a certain value , this attribute point will also receive additional bonuses corresponding to certain increased values)

character Attributes affected by Attribute Specialization Legend
Dark Knight strength
Dark Knight agility
Dark Wizard agility
Dark Wizard intelligence
Fairy Elf agility
Magic Gladiator strength
Magic Gladiator intelligence
Dark Lord strength
Dark Lord agility
Summoner intelligence
Rage Fighter strength

Skills

class instruction manual
Dark Knight All offensive skills will be tied to the strength attribute
Dark Wizard All offensive skills will be linked to intelligence attributes
Fairy Elf All offensive skills will be linked to agility attributes
Summoner All offensive skills will be linked to intelligence attributes
Magic Gladiator All offensive skills will be tied to Strength or Intelligence attributes
Dark Lord All offensive skills will be tied to strength and command attributes
Rage Fighter Most offensive skills will be linked to physical attributes

Other

Dark horse and Dark Spirit levels

The maximum level of Dark Spirit and Dark Horse has been increased. Increased from level 50 to level 70.

Magic Gladiator equipment

Swordsman, Demon Swordsman equipment weapon value adjustment: When using the same one-handed weapon, you can get 30% additional attack power. Example 1: When wearing the Sword of Destruction + Sword of Destruction, an average of 65% (right) is applied (weapons with the same index). Example 2: When wearing the Sword of Destruction + Sword of Thunder God, the existing 55% increase is applied (weapons with different indices) arms.

BUFF skill setting adjustment

The Archer's War God's Power BUFF cannot cover the Summon Warlock's Rage spell. The Summon Warlock's Rage spell can cover the Archer's War God's Power BUFF.